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Architecture & Interior Design

專任師資

羅嘉惠 助理教授
羅嘉惠
Lo, Chia-Hui
聯絡資訊
聯絡地址:雲林縣斗六市大學路三段123號
研究室:DC411
Tel:(公) 05-5342601轉 6316
Fax:(05)531-2087
主要學歷
淡江大學 土木所建築組 博士
淡江大學 建築研究所 碩士
國立臺北科技大學 建築系 學士
相關經歷
元智大學藝術與設計系 助理教授
佛光大學文化資產與創意學系 助理教授
聯合數位文創 總監
達達創意 專案設計顧問
邱文傑建築師事務所 專案設計師
專長領域
1.數位空間(Digital Spatial Design)
2.虛擬實境(Virtual Reality Applications)
3.AI輔助互動設計(AI-Assisted Interactive Design)
4.設計演算(Experience-Oriented Computational Design)
論文指導方向
1.虛擬文化空間體驗
2.遊戲化空間設計
3.展覽與沉浸式展示空間
4.身體感知與互動媒介之體驗式空間研究
5.數位科技
6.空間敘事
7.感知互動於當代空間與虛擬環境中的創新應用。
(A)期刊論文
  1. Lo CHN. From Spatial Representation to Participatory Engagement: Designing a UCD–BDD Virtual Pilgrimage Environment. Heritage. 2025; 8(9):365. (ESCI)
  2. 羅嘉惠 Chia Hui Nico Lo(2024)。我繞故佛在-虛擬繞塔儀式遊戲之使用者經驗研究。國際數位媒體設計學刊16 卷2 期,16(2)。(THCI)
  3. Lo, Chia-Hui, Chang, Teng-Wen, Lai, Ih-Cheng (2014), Assembling the unexpected in-spiration—from linking to jigsaw. International Journal Frontiers of Architectural Research. (A&HCI)
  4. Lo, Chia-Hui, Lai, Ih-Cheng and Chang, Teng-Wen (2014), Design Jigsaw: Exploring a computational approach of assembling ideas in the design productive process. International Journal of Architectural Computing. (ESCI)
  • 討會論文
  1. Chia Hui Nico Lo, Wei Kai Huang. (2026). “Narrative-Driven Cultural Heritage Guidance: An LLM-Powered AI NPC System in Minecraft for Historical Shophouse Architecture.” AIVR 2026, Kobe. (EI).
  2. Chia Hui Nico Lo, Kaon Ko. (2025). Behavior-Driven Design Frameworks for Virtual Heritage Experience. CIPA 2025, Seoul, South Korea. (Scopus)
  3. Chia Hui Nico Lo. (2025). Game-Based Co-Curation in Digital Heritage: Practices and Learning. International Conference on Education and Psychology ICEAP 2025, Kyoto.
  4. Chia Hui Nico Lo. (2024). Design For/From Pray: The Building Process of Virtual Pilgrimage Site. The 2024 International Conference on Kansei Engineering and Emotion Research, Taichung. (Best Paper). (Scopus)
  5. Chia Hui Nico Lo. (2023). Learning Modernism Heritage, Playing the Minecraft Game. AIJISA the 46th Symposium on Computer Technology. AIJISA2023, Tokyo.
  6. Lo, CH.N., Lai, IC., Chang, TW. (2013). dJOE: design Jigsaw On sitE. In: Marcus, A. (eds) Design, User Experience, and Usability. Web, Mobile, and Product Design. CAADRIA 2013. Kyoto.
  7. Lo, C.-H., Lai, I.-C., Chang, T.-W. (2011) A is B, displacement: exploring linking patterns within metaphor in the design process. In: Conference Proceedings, CAADRIA 2011, Newcastle, Australia.
  8. Lo, C.-H., Lai, I.-C., Chang, T.-W. (2010) Playing Jigsaw: Finding the Underlying Structure of Combining Ideas within Design Productive Process. In: Conference Proceedings, CAADRIA 2010, Hong Kong.
 
(C)專書及專書論文
  1. 設計拼圖- 探索輔助想法置換的行動運算工具(博士論文)
Design Jigsaw : Exploring a mobile computing tool for supporting idea displacement

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